http://www.cppcon.org
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Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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There are numerous, serious OOP design problems that we have all encountered in production code. These include, among others: - object lifetime/ownership - how to make classes from different class hierarchies conform to a common interface - writing classes that can present multiple interfaces - separating interface and implementation - how to write virtual functions so that subclasses override them properly - the virtual inheritance "diamond of death"
Proper use of type erasure can mitigate, or outright eliminate, these and other problems, without sacrificing performance.
This talk will cover the OOP design problems above and more, and will cover hand-rolled and library-based type erasure approaches that solve those problems. Performance metrics will be provided for the different approaches, and source code will be available after the talk.
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Zach Laine has been using C++ in industry for 11 years, focusing on data visualization, numeric computing, games, generic programming, and good library design. He finds the process of writing bio blurbs to be a little uncomfortable.
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Videos Filmed & Edited by Bash Films: http://www.BashFilms.com
http://www.cppcon.org
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Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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One of the more challenging aspects of developing flight software (FSW) for NASA's Spirit and Opportunity Mars Exploration Rovers (MER) and Curiosity, the Mars Science Laboratory rover was how to enable them to drive themselves safely through unknown ...
http://www.cppcon.org
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Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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Ask a non-C++ developer what they think of C++ and they'll give the language plenty of compliments: powerful, fast, flexible, and "the language for smart people". But along with that you are likely to hear ugly, complicated, hard ...
http://www.cppcon.org
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Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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Example-driven talk on how to design and write lock-free algorithms and data structures using C++ atomic -- something that can look deceptively simple, but contains very deep topics. (Important note: This is not the same as my "atomic ...
http://www.cppcon.org
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Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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Reasonably-written C++ code will be naturally fast. This is to C++'s excellent low-penalty abstractions and a memory model close to the machine.
However, a large category of applications have no boundaries on desired speed, meaning there's no point of ...
http://www.cppcon.org
—
Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
--
Example-driven talk on how to design and write lock-free algorithms and data structures using C++ atomic -- something that can look deceptively simple, but contains very deep topics. (Important note: This is not the same as my "atomic ...
http://www.cppcon.org
—
Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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Why do you write C++ code? There is a good chance it is in part because of concerns about the performance of your software. Whether they stem from needing to run on every smaller mobile devices, squeezing the ...
http://www.cppcon.org
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Presentation Slides, PDFs, Source Code and other presenter materials are available at: https://github.com/CppCon/CppCon2014
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This talk revisits basic questions, such as how to declare and initialize a variable, how to pass a value to a function, how to write a simple loop, and how to use smart pointers, in the light of ...