Brad Green, Miško Hevery
For all I/O 2013 sessions, go to https://developers.google.com/live
Concurrency is the key to designing high performance network services. This talk expands on last year's popular Go Concurrency Patterns talk to dive deeper into Go's concurrency primitives, and see how tricky concurrency problems can be solved gracefully with simple Go code.
For all I/O 2013 sessions, go to ...
Concurrency is the key to designing high performance network services. Go's concurrency primitives (goroutines and channels) provide a simple and efficient means of expressing concurrent execution. In this talk we see how tricky concurrency problems can be solved gracefully with simple Go code.
For all I/O 2012 sessions, go to ...